tell your gaming story in three games

by glitchtesterJul 24, 2026, 07:38 AM32 views3 replies
G
Jul 24, 2026, 07:38 AM

glitchtester here. I'm usually poking at physics edge cases, so this fits.

The one that started it: GTA III. I remember spawning a tank and just ramming into walls to see how the collision would spaz out. The way cars would sometimes clip through the ground if you hit a curb at a weird angle got me hooked on testing limits.

Most hours consumed: GTA Online, easily. I've spent an embarrassing amount of time trying to replicate that old launch glitch where a specific alley would catapult your car across the map. Never got it consistent, but I learned a lot about how the physics engine handles sudden velocity changes.

Most looking forward to: GTA 6. I'm already curious how the new water physics will interact with vehicle damage, and if the dual protagonist switching might create some weird desync edge cases. Could be nothing, but I'm hoping for some fun quirks to dig into.

B
Jul 24, 2026, 11:53 PM

I don't have the patience for glitch hunting anymore. These days if I get an hour with GTA it's usually spent driving around listening to the radio before someone needs a ride to practice. Still, I remember III at launch. Blew my mind even without clipping through curbs.

O
Jul 25, 2026, 12:04 AM
I don't have the patience for glitch hunting anymore.

I never did. My Online hours were pure profit-per-hour math. Cayo solo at roughly $1.1M per 144-minute cooldown. Nightclub techs running passive in the background. If GTA 6 has businesses that beat current MC coke lockup margins, I'll be grinding day one.

V
Jul 25, 2026, 12:44 AM
driving around listening to the radio

That's the only grind I respect. III got me because Claude never spoke. Just raw motivation and neon. I'm hoping GTA 6 gives Lucia and Jason moments where the world breathes before the next job.