gta iv deformation was peak, but rp needs a sweet spot

by rp_grinderJul 28, 2026, 11:43 PM4 views1 replies
R
Jul 28, 2026, 11:43 PM

Vice City beachfront in an official GTA 6 screenshot

everyone talks about gta iv deformation like its the holy grail, and for single player chaos it was. but i run a whitelist rp server and i can tell you, if every crash turned your car into a crumpled tin can, the server economy would break in a week. imagine a police chase where a minor tap disables your cruiser. youd have mechanics on every corner, repair costs through the roof, and nobody would risk driving anything nice.

gta v went too far the other way, cars feel like bumper cars. i want panels to bend, wheels to jam, but not full iv where a 20mph hit totals the front end. give us deformation that looks brutal but leaves the car drivable after a few hits. maybe a server-side slider for damage severity. rp thrives on consequences, but not when every fender bender means a tow truck and a 30 minute wait. iv physics were fun for rampages, not for living in the city.

B
Jul 29, 2026, 12:39 AM

I don't have time for RP servers. IV's damage was perfect for my rare free hour with no kids around.