No Rest for the Wicked delayed into 2027, was supposed to hit a month before GTA 6

Moon Studios just pushed No Rest for the Wicked's 1.0 launch into 2027. It was originally slated for about a month before GTA 6 drops in November, which already felt like a bold move. Now it's gone.
The official reason is performance, tightening the class system, and general polish. They didn't mention GTA 6 at all. Which is either honest or they don't want to admit the obvious. November is a no fly zone for anything that wants attention. Even a different genre like an action RPG is going to get buried when everyone is either playing GTA 6 or watching clips of it.
I was mildly curious about No Rest for the Wicked, but by 2027 I'll be deep in Leonida and probably won't care. The class system comment is a little concerning though. If they're still tightening core systems this late, that's not a small delay. But whatever, another one clears the runway. Fine by me.
Source: PC Gamer · Curated content.
Can't blame them. Though I kinda want one brave studio to launch that November anyway, just so we can measure the actual blast radius.
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