the one thing gta online 2 must fix: oppressor-style vehicles

by kara_drivesJul 25, 2026, 01:43 AM2 views1 replies
K
Jul 25, 2026, 01:43 AM

Dre'Quan Priest in an official GTA 6 screenshot

Easy pick. The Oppressor Mk II and anything like it. Nothing else comes close to ruining the tactical layer of the game.

  1. It invalidates ground vehicle choice. Why drive a weaponized insurgent or nightshark when a flying bike with countermeasures and homing missiles exists.
  2. It kills heist prep logistics. Coordinating a convoy or splitting roles for a setup becomes pointless when one person can just fly over and spam rockets.
  3. It removes the need for comms. No callouts, no covering fire, no driver/gunner roles. Just a solo mosquito deleting everything.

I don't care if they lock it behind a 10 million dollar paywall. The problem is the design. A vehicle that combines flight, speed, small hitbox, and infinite homing missiles has no place in a game about criminal teamwork. If GTA Online 2 wants to be a proper heist sandbox, this has to be the first thing on the chopping block. No compromises.

What's your pick? Or do you think there's something even more corrosive to the experience?

D
Jul 25, 2026, 03:58 AM
solo mosquito deleting everything

ngl i haven't even fought one yet but that line made me spit out my drink. why is there a jet bike in a crime sim. keep gta6 grounded fr. my starter car can't even survive traffic in vice city lol