What jobs and activities do you think will be in GTA 6 Online at launch?
Saw a post on Reddit asking what kind of jobs and activities Rockstar might have ready for GTA 6 Online at launch. Got me thinking about how they handled it with GTA 5 and what they might do differently this time.
When GTA Online first dropped back in 2013, it was pretty barebones. A handful of contact missions, races, deathmatches, and the convenience store robberies. Heists didn't show up until over a year later. I'm hoping they've learned from that and will have more criminal work available from day one this time around. Even if it's just smaller scale stuff like boosting cars, robbing houses, or low-level drug runs, that would be a huge step up from the early days of GTA 5 Online.
The OP mentioned heists being available at launch but only lower paying ones, with bigger updates coming later. That makes sense to me. Rockstar knows heists are a massive draw, so they might want to have at least one or two ready to go to keep people hooked from the start. But they'll also want to save the really elaborate, high-paying ones for future updates to keep the player base coming back.
One thing I absolutely agree with from that post: please, no more flying bikes and orbital cannons. I don't mind some creative vehicles, but the futuristic stuff in GTA Online got way out of hand. Keep it grounded in the Vice City vibe. Give me some souped-up muscle cars, speedboats, and maybe a few wacky but not sci-fi weapons. Save the crazy stuff for later if you must, but let the launch feel like a proper crime simulator.
What do you guys think Rockstar will have ready for day one, and how long until we see the first big heist update?
Source: r/GTA6 · Curated content.