what do we even want from gta 6's online mode?

PC Gamer put up a piece that's basically a big shrug about GTA 6's multiplayer. We know it's coming, Rockstar would be insane not to do a GTA Online 2.0, but we know absolutely nothing about what it'll look like.
I've been thinking about this a lot since the pre-orders opened. I'm not pre-ordering until I see what the online plan is, because let's be real, that's where most of us will spend the next decade. The current GTA Online is a mess of flying bikes, orbital cannons, and menus that take five minutes to load. I don't want that again.
What I want is a fresh start. No character transfers, no billions of dollars carried over. Let everyone begin in Vice City with nothing but a pistol and a dream. I want the early days back, when stealing a car felt like an achievement and you'd actually see other players driving around instead of teleporting across the map.
And please, for the love of god, no Oppressor Mk II. I know Rockstar made a fortune off those things, but they ruined the game's balance. If they want to add crazy vehicles, keep them in their own lobbies or make them mission-only. I'd rather have a more grounded criminal empire, like running a drug operation out of the Keys or smuggling through the swamps.
Also, the anti-cheat needs to be built in from day one. Not bolted on years later. I'm tired of modders spawning UFOs on my head.
I'm not saying it should be a hardcore sim, but a little more immersion wouldn't hurt. Maybe actual consequences for dying, or a reputation system that matters. I just hope Rockstar is listening to what the community has been complaining about for years and not just planning to reskin the same grind.
Source: PC Gamer · Curated content.