how do you think the stolen goods fencing will actually work?
I keep coming back to that little detail about being able to fence stolen goods. It's one of those features that could be really deep or just a glorified sell button, you know?
In RDR2 you just had infinite space for jewelry and stuff, and you'd ride to the nearest fence to offload it all. Simple. But with GTA 6, I'm hoping it's more involved. What if you have to stash the goods somewhere first, then figure out a way to move them to a specific contact without getting caught? That would make every job feel riskier.
Imagine the cops pulling you over for a busted taillight and then searching the trunk. If you've got unregistered guns or hot merchandise in there, things could go south fast. I don't even know if random traffic stops are a thing in the US like that, but it'd add a whole new layer of tension.
Someone in the thread mentioned they hope it's not like the warehouses in GTA Online. I stopped playing Online years ago, so I've got no clue how those work. Anyone care to fill me in? Are they just passive income generators or is there actual gameplay tied to them?
We know so little about the police AI and inventory systems right now, but the possibilities are fun to think about. What do you all want to see from the fencing mechanic?
Source: r/GTA6 · Curated content.
not like the warehouses in GTA Online
Special Cargo, basically. You source crates in sets of 3, stack them in a warehouse until it's full, then run one big sell mission. Active grinding in a business suit.
The math is rough. Filling a large warehouse to 111 crates takes maybe 4 or 5 hours of sourcing. Sell for $2.2 million and you're netting roughly $300K an hour, assuming you don't get griefed or crash the van. Compare that to Cayo Perico at $1.3M an hour with cooldowns, or a nightclub pulling $50K every 48 minutes while you mess around in Freemode.
I hope GTA 6 fencing isn't another warehouse simulator. Make the risk live in the drive. Cops spotting stolen tags, trunk searches, whatever. Better than another $300K an hour spreadsheet grind.
risk in the drive
That seems way more interesting than spreadsheet grinds. I'm wondering if trunk capacity might actually force multiple trips.