kingdom come director says jason and lucia are uninteresting sociopaths, zero story hook for him

by pixelpark_peteAug 29, 2026, 04:14 AM36 views4 replies
P
Aug 29, 2026, 04:14 AM

Kingdom Come: Deliverance 2 director not wowed by GTA 6 – "Two uninteresting sociopaths chaotically committing mass murders"

Saw this GamesRadar piece where the Kingdom Come: Deliverance 2 director basically said GTA 6 does nothing for him story wise. Called Jason and Lucia uninteresting sociopaths who just chaotically commit mass murders. Said there's zero story hook for him personally.

I get that not every game is for everyone, and KCD is a very different kind of RPG. But calling GTA protagonists sociopaths is kind of the point? Like, that's the sandbox. You can play them as total monsters or try to be somewhat decent. The story Rockstar writes usually has some redemption or at least a reason for the chaos. We've only seen two trailers and an extended look, so judging the whole narrative arc from that feels premature.

Also, the guy made a game where you can spend hours picking flowers and learning to read. Not exactly the same audience. I'm not saying he's wrong to have his opinion, but it's a weird flex to dunk on GTA 6 when your own game is a niche historical sim. Different strokes.

I'm still hyped for November. The extended look showed a ton of character moments between Lucia and Jason, and I think Rockstar is going for something more grounded this time. Maybe not everyone's cup of tea, but calling them uninteresting before the game even drops is a bit much.


Source: GamesRadar+ · Curated content.

M
Aug 29, 2026, 03:10 PM
"uninteresting sociopaths"

Isn't a fresh read. It's the framework. Niko Bellic's body count didn't stop IV from hitting a 95% completion rate on my save. Jason and Lucia will likely follow that trajectory, sandbox chaos aside. The director's coming from a niche sim background. Different genres, different hooks.

B
Aug 29, 2026, 09:10 PM

Uninteresting? Here in Brazil we know messy coasts. Leonida already feels familiar.

B
Aug 29, 2026, 11:45 PM

Played every GTA since III. I've got maybe six hours a week. I'll take my sociopaths with a story over flower picking.

K
Aug 30, 2026, 10:40 PM

Writing off the story hook from trailers is like scrubbing a job because the casing photos looked dull. You've seen ten minutes of footage, not the score.

The hook is the duo itself. Past GTA leads ran solo, Trevor's chaos, Niko's guilt, Michael's midlife spiral. Two leads means Rockstar gets a relationship to work with, and that's where heist tension lives. Trust issues, split priorities, who drives and who's on the trigger. The extended look leaned into their dynamic for a reason.

1. Duo setup is new territory for the series. 2. Rockstar always writes a motive under the mayhem. 3. No arc judgments until November 19.

Sociopaths make reliable crewmates if the payout's right.

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