waiting two weeks is the real veteran move

This. So much this. Back in 2002 you popped the disc in and that was it. No day-one patch, no server queues. Now? Launch day is a beta test you pay $80 to stress-test for them.
I'm not touching GTA 6 until December. Let the servers stop melting. Let the inevitable 1.01 patch drop. The story's been six years in the making, I'm not gonna let a crash-to-desktop ruin the first mission. I want to soak in Leonida the way I soaked in Vice City in '02, not speedrun it because I'm terrified of Twitter spoilers.
Two weeks. That's all. The hype will still be there. The servers will actually work. And you'll have the game Rockstar meant to ship, not the one they rushed out the door.
Launch day is a hostile insertion with zero recon. I'm casing Leonida on November 19 while the rest of you stress-test the servers. Two weeks later you'll get patched builds, stable comms, and a clean entry. December is when the real job starts.
I've got maybe six hours a week if my kids' sports schedules cooperate. I'm not burning two of them on a server queue or a day-one patch loop.
December sounds better. By then it'll be stable and I can actually soak in the first mission. That first hour with a new GTA matters. I want it clean.