GTA 6 at $79.99 — fair for the scope, but the $80 floor is here

Trailer 2 (1:47) packs 23 distinct vehicle models into a single Port Gellhorn street scene. That's more than the entire launch roster of some racing games. I'm not here to argue whether that's good or bad, just that it's a data point for density.
GTA V launched at $59.99 in 2013. Adjusted for inflation, that's roughly $78 today (BLS CPI calculator). So $79.99 is basically flat, not a hike. The difference is that GTA V was a cross-gen title that arrived two months before PS4/Xbox One. GTA 6 is current-gen only, built for hardware that's now mid-cycle. The asset quality jump from Trailer 1 (Dec 2023) to Trailer 2 (May 2025) suggests they're not coasting on the name. I counted 14 unique NPC interaction types in the beach sequence alone (Trailer 2, 2:12-2:34).
The real question isn't whether Rockstar can justify it. They can. It's whether Take-Two's move forces every other publisher to follow. $70 became standard after 2020. $80 will stick if this sells 40 million copies in the first year, which it will. The Ultimate Edition at $99.99 is already testing the ceiling. I'm less interested in fairness and more in the precedent. The data says this is the new floor, not an exception.