rockstar's track record on bug fixes should calm everyone down about the extended look
Saw a bunch of people picking apart the Extended Look frame by frame. Weird NPC animations, physics jank, some graphical stuff. I get it, we've waited forever and everyone wants it perfect. But maybe check what Rockstar actually does with this stuff before assuming it ships broken.
Their GTA V patch notes are basically a list of exactly these complaints. Incorrect NPC animations, flickering animations, characters moving wrong, NPCs acting weird, stretched textures, camera problems, physics issues, animals falling through the map. All of that got patched. Not once either. They were still fixing graphical glitches, animation bugs, cutscene problems and NPC/animal behavior in 2026. For a game that came out in 2013.
That's the part people keep missing. Rockstar is still polishing GTA V thirteen years later. If they're willing to do that for an old game, why would they ignore small issues in GTA 6? The Extended Look is pre-release footage. Some of what you're seeing might already be on their known issues list. Some of it might be fixed before November. We don't know.
I'm not saying don't criticize. But there's a difference between pointing out something and assuming it's definitely in the final game. Rockstar has a documented history of fixing this exact type of thing. Let them finish the game first.
Source: r/GTA6 · Curated content.
Agreed on the track record. I still logged the flagged frames with timestamps. If they're fixed at launch, the list becomes trivia. If not, receipts.
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