Fable director says he's glad they dodged the GTA 6 window, calls late 2026 chaotic

Saw this interview with Ralph Fulton from Playground Games and it's pretty funny how openly they're talking about GTA 6 now. Fable was supposed to hit this year, but it got pushed to February 2027. Fulton said he feels great about the new timing, and the reason is pretty obvious to everybody.
He told IGN that the delay wasn't because they were scared of other big games, but the rationale is absolutely sound. He's glad they're avoiding what he called a chaotic window. That window includes Call of Duty Modern Warfare 4 on October 23 and GTA 6 on November 19. He didn't name GTA 6 in this interview, but back in June he straight up said avoiding Grand Theft Auto makes sense.
Fulton also mentioned that having a much less contested window lets them make a moment for themselves and get the attention the game deserves. Which is fair. Nobody wants to launch a big RPG two weeks before Rockstar drops the biggest game of the decade.
There was some combat footage from Gamescom that looked rough, but GameSpot's own hands-on time said it played way better than that video suggested. So maybe Fable will be fine in February.
Honestly, any dev that can move out of November 2026 should. Rockstar is going to eat everyone's lunch that month.
Source: GameSpot · Curated content.