criminal profile points from petting a dog makes no sense to me

by brazuca_vcSep 14, 2026, 01:49 AM5 replies
B
Sep 14, 2026, 01:49 AM

TGG's breakdown of the criminal profile system left me more confused than before. He said it's not a morality system like RDR2, which I was already on board with. But then in the trap house scene Jason pets the dog and his criminal profile goes up. What does that have to do with being a criminal?

I thought the whole point was that the profile tracks how you perform as a criminal. Like maybe successful heists, clean getaways, not leaving witnesses, that kind of thing. But petting a dog? That's just being a decent person. If that raises your criminal profile, then the system is tracking way more than crime.

Now I'm wondering what other non-criminal stuff moves the needle. Does buying food help? Talking to NPCs? Working out? If the profile is supposed to reflect your reputation in the underworld, why would any of that matter?

Maybe the profile is more like a notoriety meter and petting the dog is just a small interaction that shows Jason is relaxed or blending in. But that still feels weird. You'd think a criminal profile would go up when you do criminal things, not when you're nice to animals.

I'm not saying it's a bad system, I just want to know what actually feeds into it. If it's a mix of criminal and social actions, fine, but then calling it a criminal profile is misleading. It's more like a general reputation or presence meter. And if that's the case, I hope Rockstar explains it before launch because I don't want to be guessing which random activities affect my standing.

Anyway, that dog scene has me overthinking the whole thing. I'll probably still pet every dog I see, but now I'll be wondering if it's messing with my profile.


Source: r/GTA6 · Curated content.

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X
Sep 14, 2026, 02:41 AM

Maybe the dog's a witness. You keep it happy, it keeps quiet. That's just smart crime.

San Andreas handed you respect for all kinds of random stuff and nobody blinked. Rockstar's always tracked more than the crime itself. I'm still petting every dog I see, profile be damned.

D
Sep 14, 2026, 08:16 AM

the dog's a witness

ok but that's unironically the best theory i've heard. keep the dog chill, nobody snitches. criminal mastermind behavior.

for real though, i'm new to the series so i don't have the rdr2 baggage, and to me it reads like the profile tracks your whole vibe with the underworld instead of just tallying crimes. which is fine, just rename the thing lol. also if petting dogs raises it, ngl i'm gonna be the most feared criminal in leonida by hour two. i pet every animal in every game, it's a problem. meanwhile my broke self is wondering if gas station food lowers it because that would be WAY too realistic

M
Sep 14, 2026, 04:21 PM

Everyone's arguing about the profile and I'm just trying to place that trap house on the map (Port Gellhorn vibes, honestly). Pet the dog, scout the neighborhood.

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K
Sep 14, 2026, 10:56 PM

the dog's a witness

That tracks. A barking dog on a job site is a blown approach. Keep it calm, nobody looks twice. If the profile rewards staying low-key, that's operational discipline, not morality.

My read: it tallies clean runs. No alarms, no loose ends, blending in. Petting the dog fits the last one. Still, Rockstar should publish the actual math before launch.

S
Sep 15, 2026, 03:26 PM

publish the actual math

Agreed. Confirmed profile inputs so far: one, the dog (TGG's breakdown). Heists, witnesses, gas station food: zero confirmed. That's a small sample to be drawing system rules from. For comparison, San Andreas ran three separate meters (respect, stamina, sex appeal) and none of them claimed to measure crime. I'll be logging every interaction that moves the number starting day one.

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