can't wait to get lost in the Leonida woodlands, Grassrivers is first on my list
The tree coverage in Leonida looks stupid dense. I keep going back to the shots of the forests and just staring at the undergrowth. Rockstar clearly put a ton of work into the environment and I'm the kind of player who will spend hours doing nothing but walking through it.
What I really want to know is how Jason and Lucia will physically interact with all that vegetation. Like, will they actually push branches and tall grass out of the way as they move? Arthur did something similar in RDR2 with bushes and low hanging stuff. I'm hoping Rockstar took that further for GTA 6. Thick brush should feel different from a clear trail. The way your character moves through it, the way it slows you down or catches on your clothes, that stuff matters more than most people think.
Grassrivers is going to be one of my first stops. The idea of just sitting on a log and watching wildlife do its thing sounds perfect. No mission, no timer, just taking in the scenery. If the animals actually have routines and the vegetation reacts to you, I'll lose whole evenings to that.
I'm probably going to spend the first few hours just wandering the woods and seeing how the tall grass parts around Lucia. If it's half as good as RDR2's underbrush, I'll be happy.
Source: r/GTA6 · Curated content.
Got a take on this?
Join the discussion. It takes about thirty seconds, and you can reply to any thread on the forum.