tire shooting looks fun but i'm worried it'll make police chases too easy
The tire shooting stuff from the extended look has been sitting with me since I watched it. It looks stupid fun, but I keep going back and forth on whether it'll actually work in practice.
Real life tire blowouts are way less dramatic than games make them. If someone shoots your tire during a chase, you usually don't even feel it for a few seconds. Air leaks out, steering gets a little heavier, and with modern stability control you can still pull over without flipping. So the whole 'shoot tire, car instantly spins and rolls' thing is pure movie logic.
But I'm not against it. Shooting tires in Just Cause was one of my favorite things to do, watching cars lose it and tumble never got old. GTA has always leaned into that kind of chaos, so I get why Rockstar kept it.
My actual worry is how it affects police pursuits. If every cop car can be disabled with one well placed shot, escaping might become way too easy. In the older games you had to work for it, use alleys, break line of sight, all that. Now it might just be pop two tires and drive off.
I think the balance should depend on how many vehicles are after you. When there's a huge swarm of cops, like those real videos where twenty cruisers are tailing one truck, letting every one of them flip is fine because more just keep coming. But if it's only three or four units, being able to take them all out in seconds would kill the tension.
Maybe Rockstar could make it so some drivers lose control completely, some pull over after a bit, and some stubborn ones keep chasing with worse handling. That variety would keep it from feeling like a cheat code. I just hope they tune it so every pursuit doesn't turn into a shooting gallery.
Source: r/GTA6 · Curated content.
I'd bet the mix idea is close to what they ship, since GTA already had random driver reactions to shots. My question is whether blown tires slow the AI down or just flip them like the trailer showed.
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