I really hope GTA 6 doesn't make us work for another shady government agent

by VinewoodVinceJul 21, 2026, 01:48 AM5 views1 replies
V
Jul 21, 2026, 01:48 AM

Rockstar's got this thing with secret agents. I was replaying San Andreas and it hit me how much of the late game is just CJ doing Mike Toreno's dirty work. And yeah, Toreno gets Sweet out of prison, so the whole plot hinges on that relationship.

Then GTA IV. U.L. Paper guy. Niko's basically a puppet for some spook who holds all the cards. Same deal in V, the FIB stuff with Steve Haines takes over the story for a huge chunk. Even Red Dead Redemption, the entire game is John being strung along by Edgar Ross. The cancelled Trevor DLC was gonna be more of the same, him going full agent.

I get why they keep going back to it. It's a convenient way to force the protagonist into wild situations and give them access to military hardware. But man, it's starting to feel like a crutch. RDR2 was such a breath of fresh air because the gang's own internal drama drove everything. No government handler pulling strings, just Dutch's ego and Micah's scheming.

With Lucia and Jason, I'm hoping they stay small time. Or at least if there's some bigger conspiracy, it doesn't turn into another "now you work for us" plot. The Bonnie and Clyde vibe from the trailers feels like it could be its own thing. Two people against the world, not two people taking orders from some guy in a suit.

I'll play the hell out of it either way, but I'd love to see Rockstar trust a different kind of story structure this time.


Source: r/GTA6 · Curated content.

T
Jul 21, 2026, 02:29 AM

Yeah I'm tired of the handler plot too. Let Lucia and Jason run their own scams. No SUITS telling them what to drive. Just two thieves boosting slammed imports and outrunning the cops. Let the story breathe.