atelier karia voted in a san andreas style weight mechanic and now i'm thinking about gta 6
Push Square has a story up about Atelier Karia, the new Gust JRPG, and I'm losing it. The fans voted and they're adding a weight mechanic that's straight out of GTA San Andreas. You eat too much, your character changes. That's the whole thing.
I remember back in June when they revealed eating was a big part of Atelier Karia's gameplay. Now they're doubling down with a weight system. The vote was overwhelming apparently. People want their alchemist to get chunky if she overdoes it on the snacks.
It's funny because San Andreas did this 20 years ago and nobody has really tried it since. CJ would get fat if you hit Cluckin' Bell too many times, and it actually mattered. Stamina dropped, people commented on it, you had to hit the gym to fix it. Rockstar never brought that back in GTA 4 or 5. GTA 5 just has snacks that heal you instantly and nothing else.
Now a JRPG about apothecaries is picking up the torch. I'm not saying GTA 6 needs Lucia to balloon up after eating too many burgers, but it would be something. Rockstar has been quiet about any kind of survival or body system. The trailers show them eating maybe? I can't remember any specific shots. But if Atelier Karia can do it with a fan vote, Rockstar could easily do it if they wanted.
I doubt it's happening though. GTA 6 is probably too focused on the story and the heists to worry about weight gain. But it's fun to see another game borrow from San Andreas. That game's systems are still influencing stuff decades later.
Source: Push Square · Curated content.
Got a take on this?
Join the discussion. It takes about thirty seconds, and you can reply to any thread on the forum.