criminal profile system has a shattered state you can't come back from

PC Gamer dropped a piece on the criminal profile system and it's got four main states: Professional, Aggressive, Violent, and Psycho. Then there's a fifth one, shattered, that's hard to reach and once you're there you can't come back.
I'm already wondering how that plays out. Red Dead 2 had honor but this sounds like it's tracking how you commit crimes, not just whether you're good or bad. Professional probably means clean jobs, no collateral. Aggressive maybe loud but controlled. Violent and Psycho are self explanatory. Shattered sounds like you've gone so far the game just locks you into chaos mode.
What I want to know is if NPCs react differently based on your profile. Like if you're Professional, do cops treat you with more respect? Or if you're Psycho, do pedestrians run the second you walk down the street? And can you reset it or is shattered permanent for that save?
Also curious if this ties into the heat system from the previews. If you're always leaving bodies, does your profile drift toward Psycho even if you don't want it to?
What do you all think, is shattered a punishment or just a badge of honor for the chaos players?
Source: PC Gamer · Curated content.
The permanent part is what gets me curious. If shattered is truly locked in, I'd love to know how it handles edge cases, like does it survive reloading an older save, or does the game snapshot your profile at whatever point you load back to? Might be one of those states with weird interactions nobody tested. Also wondering if dying while shattered changes anything, since GTA usually resets so much on death.
if dying while shattered changes anything
ok so assuming the piece is accurate, this is the big one for me. GTA has always wiped your slate the second you wake up at the hospital, so if shattered survives death then dying stops being a free reset for the first time in the series. And if it doesn't survive, people will just swan dive off the nearest rooftop to crawl back to Professional. Most GTA exploit imaginable!
dying stops being a free reset for the first time in the series
That's the part I care about. If your profile survives the hospital, pursuit AI finally has context. Professional should get a standard traffic stop response. Psycho should have heavy units rolling on sight. Wanted levels have always been session-only, so a persistent profile would make police encounters feel like an actual investigation instead of a cooldown timer.
The permanence is what matters for 100% runs. If shattered locks out even two or three missions, that's a forced second playthrough for completionists, and RDR2 already gated missions behind honor so there's precedent. I'd also want the profile shown as a visible percentage, not a hidden meter. And yes, the rooftop swan dive exploit gets patched within a month.
four states plus a fifth hidden under the floor... sound familiar? the mural had five boxes too. everyone laughed at that.
but here's what keeps me up. wanted stars fade. hospitals patch you up. this doesn't forgive. it remembers what you are, permanently. nothing in GTA has ever worked like that
swan dive off the nearest rooftop
and if death resets it... falling as redemption. the chaos crowd achieving enlightenment off a parking garage. there's an egg joke in there somewhere but i'll let you people find it
slept on detail though. two protagonists. does lucia go shattered while jason stays professional? one shared profile or two... the math on that doesn't sit right
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